I think there’s nothing worse than hanging out at friend’s place who only has 1-Player adventure/shooter games. It doesn’t make for much 2-player interactivity. I buy multiplayer games, including Capcom fighting games, because, as silly as it sounds, I want to be a good host. Plus, obviously, I enjoy playing them tremendously. I love the Capcom fighting games so much, I’ll buy everything Capcom produces that’s got a versus option. From SF2 on SNES, to Jojo’s Bizarre Adventure on PS1, To buying games on PS3 that I already have on Ps2. Capcom fighting games are like pokemons to me. I want them all! See photographic evidence below:
Now back to the point I want to make about Videogame Segregation.
Traditionally segregation is defined as:
|1.||the act of segregating or state of being segregated|
|2.||sociol : the practice or policy of creating separate facilities within the same society for the use of a minority group|
I love all the capcom fighting games, but with all the updates and different editions, I’m hooked beyond my budget. And what really irks me is how they segregate their online gamer community between different versions of the same game. For example: last time I checked, Street Fighter 4 had sold around 4-5 million copies, and because there’s so many copies, and because it’s available dirt cheap used, most of the people online are noobs. So I can win online matches at SF4 without too much work even though I usually take “random” at the character select screen. The newer edition, Super Street fighter 4 AE, which sold 1-2 million or so copies, is harder to find and is more expensive, so most of the people online for that game are hardcore. They’re hardcore enough to pay more for the same game, and hardcore enough to learn a newer more complicated move-set. I can’t afford to choose random when I play SSF 4AE online, no, I gotta stick to my strong characters and work hard for every win.
It’s segregation because it separates people into groups, based solely on their purchasing power and skills set. everybody should be able to play the best, and latest version of the game. And in my case, since I own both copies, I find it’s a downer that the community is split up like that, and that with my skill set, it’s not a fun option for me to play the latest version of Streetfighter. That strikes me as a design flaw on Capcom’s part, that they would split us up like that, that they would make the latest, and most updated version of their game, so unapproachable.
And Capcom keeps repeating the same pattern. They’re doing it to us again with Marvel Vs Capcom 3, and the newer version called: Ultimate Marvel vs Capcom 3. Yes, against my own personal logic, Capcom will ultimately get me to shell another 60$ for a newer version of the same game that now has a few new characters. Woo-hoo! And I wouldn’t mind paying 120$ for one game, if only the online offering wasn’t split into two absolutely polar-opposite groups.
So you end up with two segregated gaming communities for the same game. One for noobs, one for hard-core gamers. Which sucks, because everybody should be able to play the same game, the best version of the game. No gamer should be told to go sit at the back of the digital bus.
NATNOTE: For anyone who wants to call me out, and challenge me at SF4 on PS3, my PSN username is: Razorblade_Candy. And I’ll take on anybody online. Well, at least for a couple of matches… ^_^
SCREEN-FREE WEEK 2.0
SCREEN-FREE WEEK is from may 5th to the 11th this year, and I intend to take another stab at it. Media addiction is real, and in some extreme cases, it can ruin careers, relationship and even families. I’m not advocating for people to go out and smash their TV’s to bits in their driveways. But what I’d like to do, is have a dialogue on the subject.
It’s a good idea to be aware of how much time per week, that we’re spending just sitting there being idle, just absorbing screen-fed, infotainment content, like some digital baby being fed virtual nourishment.
Over-consumption of media is like a run-on sentence. Something that starts off feeling good, but drags on for so long that it might end up making you feel nauseous. Throughout my life, I have binged on media. Whether it was watching 8-9 hours of tv a day, everyday, as a kid. Or playing some 10-12 hours of video games in a row, during the weekend as an adult. Great storytelling has a tendency to grab me and not let go. And I’m not the only one out there. Left and right, I’m hearing stories of people doing some time travel after getting Netflix, or some other streaming service. It’s early afternoon, they start off watching an episode of a tv series that ends up being better than anticipated, and next thing you know, it’s now late at night. Time-travel in action.
I’m not going to go entirely offline and screen-free during that week, because realistically, I have no control over what content I’m shown at class. What I am planning to do, is to seriously reduce the amount of digital media I devour. I’m not going to play video games, or watch movies or tv shows, or surf the web for a week. But also have to be realistic, I am going to answer my cell if it rings, and I am going to check my emails quickly everyday, since I am job-hunting.
To me, SCREEN-FREE WEEK isn’t about being media-abstinent as a show of willpower. It’s about meditating on how much of our personal time we’re willing to give to absorbing other people’s stories, and how much we’re willing to invest in living out own lives, and in the process, living out our own stories.
-UPDATED May 13th :
I may have fumbled a few times ( I played some ps3 ), but I consider my SCREEN-FREE WEEK as at least, a moderate success. It was hard not to watch any tv shows & movies. Not being able to surf the web and check facebook made me feel disconnected at first. But then it felt great to have all that extra time to work on my projects, and to go outside. ^_^
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Posted in COMMENTARY, TEXTUALS WITH VISUALS
Tagged getting screwed, idle, mass media, media addiction, Netflix, screen devices, screen-fed, SCREEN-FREE WEEK, SCREEN-FREE!, SFW, streaming service, TV TURNOFF WEEK, virtual baby, virtual nourishment